Indie Game

Ooblets… As if farming simulators weren’t cute enough!

From the team of two developers over at Gumberland, published by the guys at Double Fine, comes the exciting new farming simulator hybrid, Ooblets.  Noted by the developers as taking its inspiration from Animal Crossing, Harvest Moon and Pokemon, they appear to have successfully taken cute, timesed it by adorable and divided by charming to create this absolute gem. The game sees you not only farm your land but manage your household, run your own store and explore the land of Oob, all with the help of your Ooblets. Ooblets being the little creatures that you befriend and battle with, that’s where the Pokemon comes in. As expected the game has a whole range of customizable features for your character and farm.

The art style of the game is truly charming, using pastel colours to bring out a sense of harmony and tranquillity to your farming life. The creatures themselves are original in design, friendly creations that will make the farming simulator a true all-round original and creative gaming experience.

Ooblet is set to become available in early 2018 on PC and Xbox One. Being a must have for the new year, Ooblet is one to put on the calender.

Indie Game

Shu – Caverns of the Nightjars

It has been a year since the release of the hugely successful Shu Caverns of the Nighjars , yet when I think of the most recent kick-ass platforms, it still appears to be right up there at the top of the list! From the amazing developers that brought you the hilarious Gang Beats and a number of brilliant Samsung VR titles, Coatsink Studies pulled it out of the bag yet again and produced a truly stunning platforming experience with one the best soundtracks of the last 12 months.

You play as Shu, whose village has been destroyed by a terrible storm. On your journey of survival, you will explore and conquer your way through  5 diverse lands in 15 huge and gorgeous levels, finding an abundance of collectables and stumbling across an original cast of 10 characters, all of which have their own unique powers.

Shu is yet another example of how indie platformers can be hugely successful on a console as well as helping to introduce an alternative gaming experience to those console gamers that confine themselves to AAA games.

If you haven’t already checked it out, Shu is available now on PC and PS4 and coming soon to PSVITA. I myself am really looking forward to the PSVITA release, the console is still lacking in decent indie titles and I feel this will be a great addition.

JB

Indie Game

Kick Ass Chasm!!!

From the talented developers over at Bit Kid Inc Baltimore comes a brand new side scrolling action adventure Chasm. Taking inspiration from classic Metroid, Chasm is a procedural generated action RPG adventure platformer that appears to tick all the boxes of what gamer’s expect from an awesome indie platformer in the making.

Set in a fantasy world, you play as young soldier Daltyn, sent to investigate a small mining community. Having arrived at the town, paranormal forces trap Daltyn and seal the town from the outside world. As Daltyn, you must explore and battle your way through six huge procedurally generated areas to save the town and maybe even the world. The authentic pixel art style appears nothing short of stunning, with each of the six environments having a distinctly different look.

Along your journey you will encounter huge boss battles, avoid traps, stumble upon precious loot and equipment to customise your character and learn new kick ass abilities to turn your enemies into rubble. With such original content and seemingly high production value, Chasm is set to be a formidable contender in what could be considered a busy market of pixel art platforms.

Fancy a sneak peek? Here’s the latest teaser;

Unfortunately, Chasm has yet to have a release date, but is set to be available on PS4, PC, Mac and Linux.

JB

Uncategorized

The Upcoming Mona Lisa’s of Indie Games!

Now, as we all know, independently produced video games, in their own right, are works of art. But ever so often you get the Mona Lisa’s of video games. These are a couple of our favourite upcoming indie games that, to us, are true works of art.

Selling Sunlight (CoseBelle)

Selling Sunlight is a beautifully hand drawn narrative RPG currently in development by Italian developers CoseBelle. The game sets you as a wandering merchant whose face has been stolen (yes, your face has been stolen) by the sun. You must travel across the elegantly hand drawn environments to explore, meet new characters and haggle with fellow merchants. My first impressions are that the game is visually elegant, helping to create it’s rich and inviting fantasy world, enhanced again by its original soundtrack. We can’t wait to delve elbow deep into Selling Sunlight upon it’s release in 2019.

If you’re interested in supporting the development of Selling Sunlight, you can check out their Kickstarter campaign here:

https://www.kickstarter.com/projects/cosebelle/selling-sunlight-a-wandering-merchant-rpg

Cuphead (Studio MDHR)

Run and gun games are usually not my ‘cup of tea’ but this has the exception. Due for release later this week, Cuphead is a run and gun side scrolling platformer developed by Studio MDHR. The first thing to be said about Cuphead, is that it’s stylish as hell. The 1930’s cartoon style graphics makes the game look almost nothing like a game.

With the tagline, ‘Don’t Deal With The Devil’, the game sees players take the role of Cuphead as he tries to repay the bet he made with the devil, fighting hilarious and inventive bosses, through a number of colorful and diverse backdrops. The game is going to be a huge hit when it releases on PC and Xbox later this week and we can’t wait to get our hands on it. 

Gorogoa (Jason Roberts)

Gorogoa is a hand draw puzzler developed by Jason Roberts and is due for release on iOS, Android and PC in 2017. The game has been in development since 2011 and is a combination of Robert’s love for both art and video games. The game has the player move Robert’s beautiful illustrations and animations around a grid in order to complete the puzzle. The players is then taken through the then 3D completed scene to move through the story and onwards to the next puzzle.

The gameplay creates a completely unique and captivating experience for the player. We think it’s going to be a huge hit for both casual and hardcore puzzlers alike. This is a true labour of love and we look forward to playing it.  

JB